top of page

Neon twilght

"Neon twilight", a 3D game merging puzzles, platformers, and metroidvania elements, unfolds in revealing worlds crafted with precision using Blender for visuals and Unity for development. Our design process centers on Japanese and cyberpunk aesthetics, transporting players to the captivating year 3071. The synergy between Blender and Unity delivers a visually distinctive experience, unveiling immersive and captivating worlds for players to explore.

blender.png
vtzpl5c9yd181.webp
The neon was crafted through Shader Graph, lending depth to the project's design by infusing a cyberpunk aesthetic.
11.jpg
16.jpg
In our game, players unlock five distinct mechanics as they progress, each revealed alongside the unfolding of new worlds.

Seizing objects and releasing them.
Throwing objects.
Returning objects back according to their previous locations.
Freezing objects in the middle.
Freeing all frozen objects.

Screenshot 2024-01-18 114710.jpg
Screenshot 2024-01-22 143725.jpg
9.jpg
7.jpg
bottom of page